Session 6: Whiskey, Croaks, and the Silver Fox

The echoes of battle still clung to the cavern walls as the Voxels & Valor party huddled around a small fire, licking their wounds and trading jabs over who had been bitten the hardest. The air was heavy with damp stone and the faint croak of something large and unseen reverberating down a blackened passage. It wasn’t the sort of lullaby most adventurers would choose, but it was enough to carry the group through a much-needed rest.
Exploration after the respite revealed a line of abandoned bedrolls left in a collapsed camp. From the tangle of moth-eaten blankets and crumbling gear, the party pulled free a bottle of Mithral Hall whiskey. Any solemnity of the find lasted only a few heartbeats before the cork was pulled and the firelight flickered with laughter. Between hearty swigs and mock-serious debates about rationing, the mood lightened—though no one could quite shake the deep, rhythmic croak still echoing in the distance.
That croak finally answered itself. As the cavern opened onto a subterranean lake, bubbles swelled to the surface, and a monstrous, frog-like horror lunged from the depths. Its maw snapped wide, swallowing one hero whole in a single gulp before thrashing at the rest. The fight might have spelled disaster, but the adventurers met it with a surge of clever tactics and raw fury: one rider clinging to the creature’s back like a rodeo champion, others striking in a dazzling rhythm of spells and steel. In less than a round of combat, the beast was stunned, toppled into the water, and battered to death—an epic one-round takedown of a foe boasting monstrous strength and resilience.
Shaking lake water and laughter from their clothes, the group pressed onward. Their luck proved more mixed when a treasure chest dusted them with strange blue powder, forcing saving throws against an unknown toxin. Further down the trail, a quieter encounter awaited: a den of foxes, the mother bristling as a curious hand reached for her rare silver-furred kit. Respect eventually prevailed over recklessness, and the party left the animals unharmed, perhaps wiser for the brush with natural beauty.
The road eventually carried them back toward the bustle of civilization, where an inn’s hearth welcomed them with warmth and noise. Among the travelers they met was a nervous merchant, boasting of a purchase he barely understood: a cloth-wrapped Netherese relic bound for sale in Mithral Hall. Whether trinket or terror, it was clear the item carried weight beyond his imagination. The party now faces a choice—ignore the relic, or pull at the dangerous thread it represents.
Highlights of the Session
Met a merchant carrying a mysterious Netherese relic.
Found and liberally enjoyed Mithral Hall whiskey.
Eerie cavern croaks set the stage for a massive amphibian ambush.
Pulled off a dramatic one-round kill against a powerful frog-monster.
Risked poisoning from a trapped chest of blue powder.
Discovered a silver-furred fox kit, letting nature run free.
Session 7: